Eternal: Unleashed – Patch Notes 6/8/22

Eternal: Unleashed – Patch Notes 6/8/22

June 8th’s patch addresses a variety of bugs present in Unleashed. The full list of patch notes can be seen below.

Patch Notes:

Bug Fixes:

  • Fixed an issue where Boundless Knowledge could crash the game if it drew another Boundless Knowledge from your deck

  • Fixed an issue where Stutterstep prevented some abilities from reinstalling when the unit reappeared

  • Fixed an issue where Stutterstep refreshed consumable abilities, such as Ultimate and Infiltrate

  • Fixed an issue where Blackmaw Carnosaur could gain/lose Lifesteal during battle damage

  • Fixed an issue where copies of spells made by Sundown Accord did not keep permanent modifications

  • Fixed an issue where Collaboration counted multifaction units incorrectly

  • Fixed an issue where Inscribe spells could sometimes select Bloodsucking Skeeter

  • Fixed an issue where Aerial Deployment revealed the created card to the enemy player

  • Fixed an issue where Gift of Xulta didn’t install the passive abilities of some relics it copied

  • Fixed an issue where Voidbound granted by Fierce Protection was not permanent

  • Fixed an issue where Resonance Wave could select units in hand and void

  • Fixed an issue where Can’t Remember couldn’t be targeted by Corrupt

  • Fixed an issue where Sleight of Hand didn’t transform power cards when triggers resulted from the draw

  • Fixed an issue where Draconic Looting could prevent Unleash spells from creating copies

  • Fixed an issue where Genetrix Irel, Wayward’s stat buff applied before Unleash, unlike similar abilities

  • Fixed an issue where Halotipped Spray didn’t remove relic weapon armor before it dealt damage

  • Fixed an issue where Zytrom, Twisted Mind caused “when a unit dies” effects to trigger twice

  • Fixed an issue where Hot Hand’s delayed trigger didn’t offer a response window

  • Fixed an issue where Stormhalt Plating didn’t transfer “can attack twice” effect when stolen

  • Fixed an issue where Grand Suppressor did not suppress Markmaker’s Summon

Card Fixes:

  • Added a dynamic damage value to Halotipped Spray’s text

  • Improved hinting on Lux Penumbra’s activated ability

Known Issues:

  • Stutterstep behaves incorrectly with some unit Curses.

  • Pyrotech Explosion selection is limited to the previous selection after canceling and replaying it.

  • Sleight of Hand’s draw animation is incorrect when transforming power cards.

  • Disciplinary Studies’ contract ability occurs while it is on the stack instead of after resolution.

As always, we appreciate your feedback and support as we continue to improve Eternal. If you encounter an issue or need help, please drop us a line at Support@DireWolfDigital.com so we can see what’s up.

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