Is Clank! Legacy: Acquisitions Incorporated 2 — Darkest
Magic
replayable?
The campaign (which consists of 12 games) tells a story you
cannot reset, and that you play through only once. At the
end of the campaign, however, you will have a fully
playable, two-sided board that you may continue to play on
as often as you like.
Do you permanently alter components when you play the
campaign?
Yes. In the course of the campaign, you will add stickers to
game components, write on them with a marker, scratch off
hidden information, and even destroy them — permanently
removing them from your copy of the game. You’ll unlock new
game rules and sticker them into your rulebook. The
decisions you make will result in a unique version of the
game, unlike any other, for you to enjoy after the campaign.
Will I understand the story if I’m not familiar with
Acquisitions Incorporated?
Yes. This story is about you and your friends creating your
own Acquisitions Incorporated franchise from the ground up.
No prior knowledge is required.
Do I need to have played the original Clank! Legacy: Acquisitions Incorporated to understand Darkest Magic?
No. The story of Darkest Magic is not a direct "sequel" to
the previous game. All the story and gameplay you need to
know is explained here.
Can I play the original Clank! Legacy: Acquisitions Incorporated after I play Darkest Magic?
Yes. You may play the games in either order.
Is Clank! Legacy: Acquisitions Incorporated 2 — Darkest
Magic compatible with Clank! A Deck-Building Adventure?
Mostly, yes! Note that some cards use terms that don’t exist
in the original Clank!, and vice versa. Most cards, however,
are fully compatible, and many more can cross over if you
substitute one game term for another.
It is strongly recommended that you finish your Clank! Legacy: Acquisitions Incorporated 2 — Darkest Magic campaign before mixing the game with other Clank! expansions.Then you may use the original Clank! dungeon deck with your completed Legacy board, use your Legacy board with original Clank! cards, or whatever other crossover you can imagine.
It is strongly recommended that you finish your Clank! Legacy: Acquisitions Incorporated 2 — Darkest Magic campaign before mixing the game with other Clank! expansions.Then you may use the original Clank! dungeon deck with your completed Legacy board, use your Legacy board with original Clank! cards, or whatever other crossover you can imagine.
What about the
Clank! Legacy: Acquisitions Incorporated — Upper
Management Pack and The “C” Team Pack?
The Upper Management Pack and
The “C” Team Pack are expansions compatible with both
Legacy and original Clank! A few terms on the
cards require “translation” from one game to the other (detailed
later in this FAQ). As with other expansions, you are encouraged
to finish the
Legacy campaign before using them in that setting.
The contents of the Upper Management Pack and The “C” Team Pack are unique to those products and are not repeated in Clank! Legacy: Acquisitions Incorporated (no matter what decisions you make during the campaign). The Upper Management Pack and The “C” Team Pack allow you to play as characters different from those you play in the Legacy campaign.
The contents of the Upper Management Pack and The “C” Team Pack are unique to those products and are not repeated in Clank! Legacy: Acquisitions Incorporated (no matter what decisions you make during the campaign). The Upper Management Pack and The “C” Team Pack allow you to play as characters different from those you play in the Legacy campaign.
Is the game cooperative or competitive?
Some games in the campaign are completely cooperative. Most
of the games are competitive -- but even then, you can
cooperate to some extent, making decisions as a group,
dividing up exploration, and foregoing actions that might
make things harder for each other. (Or you can be as
cutthroat as you like, looking out for yourself first and
foremost.)
Is there solo play?
No, there aren’t currently plans for solo support. The game
is intended for 2 to 4 players.
I want to sleeve the cards in my copy of the game. How many
sleeves will I need?
The number of sleeves needed can vary, depending on the
choices you make while you play the campaign.
You should need no more than 370 sleeves, for cards approximately 2.5 x 3.5 inches (63 x 88mm). Note that this does not include sleeves for Contract cards; they don’t require sleeves, as they are used only for a limited time and then destroyed (and they are never shuffled).
If you backed the Kickstarter campaign and wish to sleeve all of the additional cards that it included, you will need 55 additional sleeves (around 425 total).
In addition, there are 50 "tarot-sized" cards, approximately 2.75 x 4.75 inches (70 x 120 mm). If you wish to sleeve these, you should use clear sleeves, so that the card backs are visible.
You should need no more than 370 sleeves, for cards approximately 2.5 x 3.5 inches (63 x 88mm). Note that this does not include sleeves for Contract cards; they don’t require sleeves, as they are used only for a limited time and then destroyed (and they are never shuffled).
If you backed the Kickstarter campaign and wish to sleeve all of the additional cards that it included, you will need 55 additional sleeves (around 425 total).
In addition, there are 50 "tarot-sized" cards, approximately 2.75 x 4.75 inches (70 x 120 mm). If you wish to sleeve these, you should use clear sleeves, so that the card backs are visible.